NlightVR is an oncological therapy implemented in virtual reality with use of Unreal Engine 4, EEG and biosensors.
"NlightVR ™" is Virtual Reality Game like Meditation Center and Oncological Therapy, with support of biosensors.
My responsibilities:
- Technical Art and Environment Art for Virtual Reality in Unreal Engine.
- Programming shaders, especially for environment visual effects.
- Scripting in UE4 Blueprints.
- Scripting Sound Cues and Sound Effect Design.
- Optimization of purchased 3D models to meet the set criteria - the number of triangles and LOD's, optimization of materials and transparency use, number and size of textures.
- Optimization of environments to achieve the proper number of frames on the previously indicated hardware configuration. Use of Intel Graphics Frame Analyzer and NVIDIA® Nsight™ to track optimisation and make suitable changes.
- 3D Assets making with High Poly to Low Poly, baking normals, and texturing of necessary assets that were not available for purchase.