GameJam 2019 -Sci Fi Space Shooter (2 days speed-run development)

GameJam 2019 -Sci Fi Space Shooter (2 days speed-run development) - Unreal Engine 4

Buildings pack with modular elements to make different ones + tanks and spacecraft

Buildings pack with modular elements to make different ones + tanks and spacecraft

Foliage and mountains.

Foliage and mountains.

This game prototype was made in two days time, with the team of five people. My role was to mainly produce 3D models for environment and sound design, but I was working on level design as well. I prepared Low Poly Space Asset Pack with vegetation and buildings, satellite, tanks and spacecraft. I made two music tracks to complement gameplay and mood, SFXs for the Cat Cannon and other different sources.