All meshes were made in Blender and textured in Substance Painter. Some textures I took from poliigon. This is second time I made simple animations for scene in Blender.
Polycount: Jet Computer 9.4k Triangles,
Alien Blaster 41k Triangles.
Ship interior was Baked with better shadows and more realistic lights in Blender Cycles. I mixed materials for more shiny effect.
Inspiration for scene came from games like Destroy All Humans, or Fallout 3 DLC Mothership Zeta, or movie series like old Star Trek.
Sound effects are from youtube channel Creatorstore