UE4 - Procedural Landscape and Spline Tools

Unreal Engine Screenshot

Unreal Engine Screenshot

Procedural Landscape Material in use, and automatic foliage placement. With control where are the forests.

Unreal Engine Screenshot

Unreal Engine Screenshot

Spline Tool made to produce quick procedural fortifications inside Unreal Engine.

Spline Tool blueprint

Spline Tool blueprint

It took a long time to prepare the first map for Castle in The Clouds. To continue working wisely, I decided to make as many automation tools as possible.
- Landscape with procedural texturing. With the possibility of manual arrangement of forests.
- Procedural placement of foliage.
- Fortifications quick building tool.
- Long Cliff placement tool.