3D Modeling - UE4 - Medieval Assets and Open Forge Environment

Renders are made in Unreal Engine, they are screenshots from game I'm working on with two friends.

Renders are made in Unreal Engine, they are screenshots from game I'm working on with two friends.

Renders are made in Unreal Engine, they are screenshots from game I'm working on with two friends.

Renders are made in Unreal Engine, they are screenshots from game I'm working on with two friends.

Unreal Engine Renders

Unreal Engine Renders

Unreal Engine Renders

Unreal Engine Renders

The open forge was first created for Fallout Cascadia, and secondly I used the assets for my game Castle In the Clouds(still in development). I made additional assets and export textures and materials to Unreal Engine. All assets were made by me in Blender and Substance Painter. Wooden stumps were made using photogrammetry in Meshroom and again retopologised in Blender.