Stanisław Malc
Stanisław Malc
3D Props & Environment Artist
Gdańsk, Poland

About

3D Asset creator and environment designer in the gaming industry.

I really love 3D modeling and environment creation and that is my main focus. I specialize in Hard Surface modeling and stylized realistic graphics. Most of my professional life was spend on photography of advertisment, from where i developed my strong artistic sense.

Skills

3D ModelingHard Surface ModelingEnvironment ModelingDigital SculptingGraphic DesignLevel DesignGame DevelopmentConcept ArtPhotographySFX3D Visualization

Software proficiency

3ds Max
3ds Max
Blender
Blender
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Affinity Photo
Affinity Photo
Illustrator
Illustrator
Affinity Designer
Affinity Designer
Inkscape
Inkscape
Lightroom
Lightroom
GIMP
GIMP
Ableton Live
Ableton Live

Productions

  • Fallout cascadia
    • Video Game
      Fallout Cascadia (Huge Modification)
    • Year
      2020
    • Role
      Asset Creator
    • Company
      Freelancer

Experience

  • CG Modeller & User Interface Designer at Nlightnin Production
    Sopot, Poland
    June 2018 - Present

    - 3D Asset Creation and optimisation for VR environment (Modeling, Texturing, Retopology)

    - Level Design in Unreal Engine

    - Event Scripting with Unreal Blueprints

    NlightVR Is a combination of VR technology and various biosensors with

    the knowledge represented by specialist from the field of

    oncology and IT technology.

    The main purpose of the System is to influence biochemistry

    of the organism and the patient's own immune system.

  • Media and Photography Specialist at Eastend.pl
    Gdańsk, Poland
    January 2011 - April 2018

    - creative media preparation (advertising videos, web

    and print advertisements, 360-degree presentations)

    - taking professional product and marketing photos

    and post-production photography

    - conducting photo shooting sessions