Procedural Landscape Material in use, and automatic foliage placement. With control where are the forests.
Spline Tool made to produce quick procedural fortifications inside Unreal Engine.
It took a long time to prepare the first map for Castle in The Clouds. To continue working wisely, I decided to make as many automation tools as possible.
- Landscape with procedural texturing. With the possibility of manual arrangement of forests.
- Procedural placement of foliage.
- Fortifications quick building tool.
- Long Cliff placement tool.